Magnetic Jockey Game
The players must bring the horses safely to the barn. But beware!
If your horse is "thrown off" , you have to start over again.
Who will be the first to bring four horses in the stable, is the winner.
Magnetic wooden horses, easy to take with you on your holidays.
* Age: 6 +
* running time: 30 min
* players: 2-4
If your horse is "thrown off" , you have to start over again.
Who will be the first to bring four horses in the stable, is the winner.
Magnetic wooden horses, easy to take with you on your holidays.
* Age: 6 +
* running time: 30 min
* players: 2-4